Queue Summary

The available queues and their associated limits are the same on all of our unclassified HPC systems. The following table lists the queues in order of priority from highest to lowest. The Queue Name is the name of the queue as it appears on the systems. The Job Class is the class of jobs that may be run in that queue. Queues without a Job Class can run any class of jobs. Max Wall Clock Time is the maximum lifetime for any job running in a queue, and Max Cores per Job is the maximum number of cores that may be allocated to any single job in a given queue.

Queue Descriptions and Limits on SCOUT
Priority Queue Name Max Wall Clock Time Max Cores Per Job Description
Highest transfer 48 Hours N/A Data transfer for user jobs. See the ARL DSRC Archive Guide, section 5.2.
Down arrow for decreasing priority urgent 96 Hours N/A Jobs belonging to DoD HPCMP Urgent Projects
debug 1 Hour N/A Time/resource-limited for user testing and debug purposes
high 168 Hours N/A Jobs belonging to DoD HPCMP High Priority Projects
frontier 168 Hours N/A Jobs belonging to DoD HPCMP Frontier Projects
HIE 24 Hours N/A Rapid response for interactive work. For more information see the HPC Interactive Environment (HIE) User Guide.
interactive 12 Hours N/A Interactive jobs
standard 168 Hours N/A Standard jobs
Lowest background 24 Hours N/A User jobs that are not charged against the project allocation